Revision as of 00:39, 16 March 2005
Certain upgradeable scanner systems have the ability to track and record your opponent's speed and trajectory. Using this data, plus your ship's speed, trajectory and weapon velocity, the ITTS calculates a lead point located in front of your opponent's ship. This lead point is the aiming location that gives the greatest chance of hitting your opponent. Your lead point appears as a small diamond located at a varying distance in front of the nose of your opponent's ship.