Difference between revisions of "Links:3D Applications"
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"''Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.''"" | "''Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.''"" | ||
* Homepage: http://www.blender.org/ | * Homepage: http://www.blender.org/ | ||
− | * Community: http://www. | + | * Community: http://www.blenderartists.org/ |
* License: GNU-GPL | * License: GNU-GPL | ||
* Operating system: "''Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X.''" | * Operating system: "''Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X.''" | ||
+ | * Plugins: Python scripts. So [http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts there's a lot]. | ||
==Wings 3D== | ==Wings 3D== | ||
− | ''Wings 3D is a polygon mesh modeler inspired by Nendo from Izware. Wings real strength is in modeling.''" | + | ''Wings 3D is a polygon mesh modeler inspired by Nendo from Izware. Wings real strength is in modeling.''" Texturing&co is construction, but does support UV mapping and even automated it. |
* Homepage: http://www.wings3d.com | * Homepage: http://www.wings3d.com | ||
− | * License: BSD-style license: read license. | + | * License: BSD-style license: read license.terms |
* Operating system: Linux, Windows, Mac | * Operating system: Linux, Windows, Mac | ||
− | * Plugins | + | * Formats: |
− | ** See [[ | + | ** Image: BMP, JPEG, PNG, TGA, TIFF. To use DDS textures, you'll need png/jpg version, then change names in MTL files when converting to/from BFXM. |
+ | ** Import: Nendo .ndo, 3DStudio .3ds, Adobe Illustrator .ai, Lightwave or Modo .lwo/.lxo, Wavefront .obj, Adobe Postscript .ps/.eps, StereoLithography .stl, .SVG path. | ||
+ | ** Export: Nendo .ndo, 3DStudio .3ds, BZFlag .bzf, Collada .dae, cartoon edges .eps, Kerkythea .xml, Lightwave or Modo .lwo/.lxo, Wavefront .obj, POV-Ray .pov, Renderware .rwx, StereoLithography .stl, VRML 2.0 .vrl, Directx .x. | ||
+ | * External Render: Kerkythea, POV-Ray | ||
+ | * Plugins: It uses plugin architecture, but for some reason there isn't a big library of addons written under ERLANG. | ||
+ | ** See [[HowTo:Install_Wings3d#Get_and_install_the_Xmesh_Export_Plugin|"How To Install..."]] for Vegastrike XMESH Plugin (if you want to rebuild it, because it's outdated). | ||
+ | |||
+ | ==Misfit Model 3D== | ||
+ | ''Misfit Model 3D is an OpenGL-based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, simple texturing, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. The primary design goal is to be easy to use.''. No more advaced stuff - yet. | ||
+ | |||
+ | * Homepage: http://www.misfitcode.com/misfitmodel3d/ | ||
+ | * License: GNU-GPL | ||
+ | * Operating system: Linux, Windows, Mac | ||
+ | * Formats: See in [http://www.misfitcode.com/misfitmodel3d/features.html Features]. | ||
+ | ** Fully supports: Wavefront OBJ, Milkshape MS3D, Quake MD2. | ||
+ | ** Partially supports: 3DStudio (3ds) read-only via plugin, Quake MD3, Cal3d, Caligari trueSpace COB, AutoCAD DXF, Lightwave LWO read-only. | ||
+ | * Plugins: as source code only for now. | ||
+ | ** 3DS import, Triangle Stripping, Texture Filter (support for gif, pnm, tiff). | ||
+ | |||
+ | ==Art of Illusion== | ||
+ | "''free, open source 3D modelling and rendering studio.''" | ||
+ | Easy to learn. Its main strength is in the procedural side (generated objects, boolean modelling, procedural textures and materials), so it's most useful for creating primary models used to bake textures and converting them into tri- or quad- meshes, as well as making effect animations or pre-rendered backgrounds. Conversely, less useful for editing meshes, though it does support skeletons, and allows to explicitly sets coordinates and edge smoothness. If you want to do it anyway, backup the source OBJ and check the result, you may need to change rounding value. Or not, if it looks good anyway. | ||
+ | |||
+ | * Homepage: http://www.artofillusion.org/ | ||
+ | * SourceForge: Project Info: http://aoi.sourceforge.net/ | ||
+ | * Community: http://www.artofillusion.org/forums | ||
+ | * License: GNU-GPL | ||
+ | * Operating system: "''Java Virtual Machine'' (cross-platform, including Windows, Linux, Solaris, Mac OS X)." | ||
+ | * Extras: Well-tagged plugin repository (http://aoisp.sourceforge.net/) accessible from "Script and Plugin Manager" in menu (for 2.9, [http://sourceforge.net/projects/aoi/forums/forum/47783/topic/4725836 get bugfix], or better off upgrade). | ||
+ | |||
+ | ==POV-Ray== | ||
+ | POV-Ray (Persistence of Vision Raytracer) is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/Mac OS X and i86 Linux. The source code is available for those wanting to do their own ports. With its unique scripting approach and through a large base of available texture, pigment, and material functions there are almost unlimited possibilities to creating any kind of graphics. | ||
+ | |||
+ | A terragen clone for POV-Ray can be found here: [http://www.ignorancia.org/en/index.php?page=Project_Tierra Project Tierra] | ||
+ | |||
+ | * Homepage: http://www.povray.org | ||
+ | * License: POV-Ray Licence | ||
+ | * Operating system: Linux, Windows, Mac | ||
+ | |||
+ | ==YafaRay== | ||
+ | ''YafaRay is a free open-source raytracing engine.'' | ||
+ | |||
+ | * Homepage: http://www.yafaray.org/ | ||
+ | * License: GNU LGPL | ||
+ | * Operating system: Linux, Windows, Mac | ||
+ | |||
+ | ==Terragen== | ||
+ | Terragen is a free (for non-commercial use) scenery rendering software capable of creating photo-realistic results for landscape visualization, special effects, art and recreation. | ||
+ | |||
+ | * Homepage: http://www.planetside.co.uk/terragen/ | ||
+ | * License: Commercial, free for personal non-commercial use. | ||
+ | * Operating system: Windows, Macintosh | ||
+ | |||
+ | ==Fracplanet== | ||
+ | ''Fracplanet is an interactive tool for creating random fractal planets and terrain areas with oceans, rivers, lakes and icecaps. The results can be exported as models to POV-Ray and to Blender, or as texture maps for more general usage.'' | ||
+ | * Homepage: http://www.bottlenose.demon.co.uk/share/fracplanet/ | ||
+ | * License: GNU GPL | ||
+ | * Operating system: Linux, Mac, Java port | ||
+ | * Requirements: Qt, OpenGL | ||
==K3D== | ==K3D== | ||
− | * Homepage http:// | + | ''K-3D is free-as-in-freedom 3D modeling and animation software. It combines flexible plugins with a visualization pipeline architecture, making K-3D a versatile and powerful tool for artists.'' Not beta anymore, but a lot of features actually using the potentially powerful engine are still yet to be implemented - e.g. Texture Mapping (though it's planned). |
+ | |||
+ | * Homepage http://www.k-3d.org/ | ||
+ | * License: GNU-GPL | ||
+ | * Operating system: Linux, Windows, Mac | ||
+ | * Plugins: [http://www.k-3d.org/wiki/All_Plugins Lots]. | ||
==Truevision== | ==Truevision== | ||
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==3D Canvas== | ==3D Canvas== | ||
− | + | 3D Canvas is a real-time 3D modeling and animation tool that incorporates an intuitive drag-and-drop approach to 3D modeling.<br> | |
+ | The free version exports to POVRay only. | ||
* Homepage: http://www.amabilis.com/ | * Homepage: http://www.amabilis.com/ | ||
Line 60: | Line 125: | ||
* Homepage: http://www.giram.org/ | * Homepage: http://www.giram.org/ | ||
− | == | + | ==Caligari trueSpace== |
− | * | + | An old and well-rounded 3D authoring tool that in part inspired Blender. Was acquired by Microsoft in 2008, freeware for a while, discontinued in 2009 and completely closed in 2011. For those stuck with some old files, there are importers for its format to other software - e.g. in [[Links:3D_Applications#Misfit_Model_3D]]. |
+ | |||
+ | * Homepage: http://web.archive.org/web/20111215025815/http://www.caligari.com/ | ||
+ | * License: Varied with version. Last ones were at least free for personal non-commercial use. | ||
+ | * Operating system: Windows | ||
+ | * Extras: Lots, from Facial Animator to motion capture data support and Blender fluids to integrated online and collaboration support. | ||
==Innovation3D== | ==Innovation3D== | ||
Line 89: | Line 159: | ||
* Homepage: http://famp.sourceforge.net/ | * Homepage: http://famp.sourceforge.net/ | ||
* SourceForge: Project Info: http://sourceforge.net/projects/famp | * SourceForge: Project Info: http://sourceforge.net/projects/famp | ||
− | |||
==3dom== | ==3dom== | ||
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==NURBS++== | ==NURBS++== | ||
* Homepage: http://yukon.genie.uottawa.ca/%7Elavoie/software/nurbs/ | * Homepage: http://yukon.genie.uottawa.ca/%7Elavoie/software/nurbs/ | ||
− | |||
− | |||
− | |||
− | |||
=Addons and helper applications= | =Addons and helper applications= | ||
Line 111: | Line 176: | ||
==Crafter== | ==Crafter== | ||
"''The visual, procedural and structural way to create complex materials.''" | "''The visual, procedural and structural way to create complex materials.''" | ||
− | * Homepage: http://www.funnyfarm.tv/ | + | * Homepage: http://www.funnyfarm.tv/crafter/research.htm |
+ | |||
+ | ==G3DViewer== | ||
+ | Lightweight 3D viewer. Allows to preview models in many formats, usually much faster than loading or importing them into modeler. | ||
+ | * Homepage: http://automagically.de/g3dviewer/ | ||
+ | * License: GNU-GPL | ||
+ | * Operating system: POSIX. Present in some Linux package repositories. | ||
+ | |||
+ | ==MakeHuman== | ||
+ | "''...software for the modelling of 3-Dimensional humanoid characters. Features [...] highly intuitive GUI and a high quality mesh, optimized to work in subdivision surface mode (for example, Zbrush). Using MakeHuman, a photorealistic character can be modeled in less than 2 minutes''" | ||
+ | * Homepage: http://www.makehuman.org/ (has extensive documentation section) | ||
+ | * License: GNU AGPL (code) / special (MakeHuman mesh) / CC0 (content derived from its data) | ||
+ | * Operating systems: "''32-bit and 64-bit for Windows, Linux, and Mac (Intel & PPC)''" | ||
+ | * Extras: MakeTarget -- "a new development tool to create [http://www.makehuman.org/doc/node/what_is_a_target_the_makehuman_morphing_process.html morph targets] libraries for MakeHuman". | ||
+ | |||
+ | ==MORSE== | ||
+ | MORSE, the Modular OpenRobots Simulation Engine, ''is an generic simulator for academic robotics. It focuses on realistic 3D simulation of small to large environments, indoor or outdoor, with one to tenths of autonomous robots.'' - in case you want some moving mechanisms to look realistically in different scenes. ''In MORSE, simulations are small Python scripts that describe the robots and the environment.'' | ||
+ | * Homepage: http://www.openrobots.org/wiki/morse/ | ||
+ | * Requirements: Blender Game Engine (OpenGL) | ||
+ | ---- | ||
=See also= | =See also= | ||
* [http://forums.newtek.com/discus/messages/2/5250.html?1026963476 Why Notepad is superior to Lightwave] | * [http://forums.newtek.com/discus/messages/2/5250.html?1026963476 Why Notepad is superior to Lightwave] |
Latest revision as of 09:22, 16 February 2014
Links:Graphic Applications | Links | Links:Converters |
Contents
- 1 3D Modelling and animation applications
- 1.1 Blender
- 1.2 Wings 3D
- 1.3 Misfit Model 3D
- 1.4 Art of Illusion
- 1.5 POV-Ray
- 1.6 YafaRay
- 1.7 Terragen
- 1.8 Fracplanet
- 1.9 K3D
- 1.10 Truevision
- 1.11 AC3D
- 1.12 Anim8or
- 1.13 Pretty Poly Editor (PPE)
- 1.14 WolfPack Entertainment
- 1.15 3D Canvas
- 1.16 Panorama home page
- 1.17 gSculpt
- 1.18 G3D
- 1.19 Giram
- 1.20 Caligari trueSpace
- 1.21 Innovation3D
- 1.22 EQUINOX 3D
- 1.23 Behemot
- 1.24 MagicLight
- 1.25 Ayam
- 1.26 GooseEgg 3D
- 1.27 Dive
- 1.28 FAMP
- 1.29 3dom
- 1.30 Aztec
- 1.31 NURBS++
- 2 Addons and helper applications
- 3 See also
3D Modelling and animation applications
Blender
"Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.""
- Homepage: http://www.blender.org/
- Community: http://www.blenderartists.org/
- License: GNU-GPL
- Operating system: "Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X."
- Plugins: Python scripts. So there's a lot.
Wings 3D
Wings 3D is a polygon mesh modeler inspired by Nendo from Izware. Wings real strength is in modeling." Texturing&co is construction, but does support UV mapping and even automated it.
- Homepage: http://www.wings3d.com
- License: BSD-style license: read license.terms
- Operating system: Linux, Windows, Mac
- Formats:
- Image: BMP, JPEG, PNG, TGA, TIFF. To use DDS textures, you'll need png/jpg version, then change names in MTL files when converting to/from BFXM.
- Import: Nendo .ndo, 3DStudio .3ds, Adobe Illustrator .ai, Lightwave or Modo .lwo/.lxo, Wavefront .obj, Adobe Postscript .ps/.eps, StereoLithography .stl, .SVG path.
- Export: Nendo .ndo, 3DStudio .3ds, BZFlag .bzf, Collada .dae, cartoon edges .eps, Kerkythea .xml, Lightwave or Modo .lwo/.lxo, Wavefront .obj, POV-Ray .pov, Renderware .rwx, StereoLithography .stl, VRML 2.0 .vrl, Directx .x.
- External Render: Kerkythea, POV-Ray
- Plugins: It uses plugin architecture, but for some reason there isn't a big library of addons written under ERLANG.
- See "How To Install..." for Vegastrike XMESH Plugin (if you want to rebuild it, because it's outdated).
Misfit Model 3D
Misfit Model 3D is an OpenGL-based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, simple texturing, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. The primary design goal is to be easy to use.. No more advaced stuff - yet.
- Homepage: http://www.misfitcode.com/misfitmodel3d/
- License: GNU-GPL
- Operating system: Linux, Windows, Mac
- Formats: See in Features.
- Fully supports: Wavefront OBJ, Milkshape MS3D, Quake MD2.
- Partially supports: 3DStudio (3ds) read-only via plugin, Quake MD3, Cal3d, Caligari trueSpace COB, AutoCAD DXF, Lightwave LWO read-only.
- Plugins: as source code only for now.
- 3DS import, Triangle Stripping, Texture Filter (support for gif, pnm, tiff).
Art of Illusion
"free, open source 3D modelling and rendering studio." Easy to learn. Its main strength is in the procedural side (generated objects, boolean modelling, procedural textures and materials), so it's most useful for creating primary models used to bake textures and converting them into tri- or quad- meshes, as well as making effect animations or pre-rendered backgrounds. Conversely, less useful for editing meshes, though it does support skeletons, and allows to explicitly sets coordinates and edge smoothness. If you want to do it anyway, backup the source OBJ and check the result, you may need to change rounding value. Or not, if it looks good anyway.
- Homepage: http://www.artofillusion.org/
- SourceForge: Project Info: http://aoi.sourceforge.net/
- Community: http://www.artofillusion.org/forums
- License: GNU-GPL
- Operating system: "Java Virtual Machine (cross-platform, including Windows, Linux, Solaris, Mac OS X)."
- Extras: Well-tagged plugin repository (http://aoisp.sourceforge.net/) accessible from "Script and Plugin Manager" in menu (for 2.9, get bugfix, or better off upgrade).
POV-Ray
POV-Ray (Persistence of Vision Raytracer) is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/Mac OS X and i86 Linux. The source code is available for those wanting to do their own ports. With its unique scripting approach and through a large base of available texture, pigment, and material functions there are almost unlimited possibilities to creating any kind of graphics.
A terragen clone for POV-Ray can be found here: Project Tierra
- Homepage: http://www.povray.org
- License: POV-Ray Licence
- Operating system: Linux, Windows, Mac
YafaRay
YafaRay is a free open-source raytracing engine.
- Homepage: http://www.yafaray.org/
- License: GNU LGPL
- Operating system: Linux, Windows, Mac
Terragen
Terragen is a free (for non-commercial use) scenery rendering software capable of creating photo-realistic results for landscape visualization, special effects, art and recreation.
- Homepage: http://www.planetside.co.uk/terragen/
- License: Commercial, free for personal non-commercial use.
- Operating system: Windows, Macintosh
Fracplanet
Fracplanet is an interactive tool for creating random fractal planets and terrain areas with oceans, rivers, lakes and icecaps. The results can be exported as models to POV-Ray and to Blender, or as texture maps for more general usage.
- Homepage: http://www.bottlenose.demon.co.uk/share/fracplanet/
- License: GNU GPL
- Operating system: Linux, Mac, Java port
- Requirements: Qt, OpenGL
K3D
K-3D is free-as-in-freedom 3D modeling and animation software. It combines flexible plugins with a visualization pipeline architecture, making K-3D a versatile and powerful tool for artists. Not beta anymore, but a lot of features actually using the potentially powerful engine are still yet to be implemented - e.g. Texture Mapping (though it's planned).
- Homepage http://www.k-3d.org/
- License: GNU-GPL
- Operating system: Linux, Windows, Mac
- Plugins: Lots.
Truevision
- Homepage: http://truevision.sourceforge.net/
AC3D
3D Graphics Modeller
Anim8or
Free 3D Animation Software
- Homepage: http://www.anim8or.com/
Pretty Poly Editor (PPE)
- Homepage: http://prettypoly.sourceforge.net/
WolfPack Entertainment
3D Canvas
3D Canvas is a real-time 3D modeling and animation tool that incorporates an intuitive drag-and-drop approach to 3D modeling.
The free version exports to POVRay only.
- Homepage: http://www.amabilis.com/
Panorama home page
gSculpt
- Homepage: http://gsculpt.sourceforge.net/
G3D
Giram
- Homepage: http://www.giram.org/
Caligari trueSpace
An old and well-rounded 3D authoring tool that in part inspired Blender. Was acquired by Microsoft in 2008, freeware for a while, discontinued in 2009 and completely closed in 2011. For those stuck with some old files, there are importers for its format to other software - e.g. in Links:3D_Applications#Misfit_Model_3D.
- Homepage: http://web.archive.org/web/20111215025815/http://www.caligari.com/
- License: Varied with version. Last ones were at least free for personal non-commercial use.
- Operating system: Windows
- Extras: Lots, from Facial Animator to motion capture data support and Blender fluids to integrated online and collaboration support.
Innovation3D
EQUINOX 3D
- Homepage: http://www.equinox3d.com/
Behemot
- Homepage: http://sourceforge.net/projects/behemot/
MagicLight
- Mikaels Aronssons MagicLight page: http://magiclight.sourceforge.net/
Ayam
- Homepage: http://ayam.sourceforge.net/
GooseEgg 3D
- Homepage: http://gooseegg.sourceforge.net/
Dive
- Homepage: http://www.sics.se/dce/dive/dive.html
FAMP
Free Animation and Modeling Project
- Homepage: http://famp.sourceforge.net/
- SourceForge: Project Info: http://sourceforge.net/projects/famp
3dom
3dom - A3D Object Modeler
- Homepage: http://threedom.sourceforge.net/
Aztec
- SourceForge: Project Info: http://sourceforge.net/projects/aztec/
NURBS++
Addons and helper applications
Crafter
"The visual, procedural and structural way to create complex materials."
G3DViewer
Lightweight 3D viewer. Allows to preview models in many formats, usually much faster than loading or importing them into modeler.
- Homepage: http://automagically.de/g3dviewer/
- License: GNU-GPL
- Operating system: POSIX. Present in some Linux package repositories.
MakeHuman
"...software for the modelling of 3-Dimensional humanoid characters. Features [...] highly intuitive GUI and a high quality mesh, optimized to work in subdivision surface mode (for example, Zbrush). Using MakeHuman, a photorealistic character can be modeled in less than 2 minutes"
- Homepage: http://www.makehuman.org/ (has extensive documentation section)
- License: GNU AGPL (code) / special (MakeHuman mesh) / CC0 (content derived from its data)
- Operating systems: "32-bit and 64-bit for Windows, Linux, and Mac (Intel & PPC)"
- Extras: MakeTarget -- "a new development tool to create morph targets libraries for MakeHuman".
MORSE
MORSE, the Modular OpenRobots Simulation Engine, is an generic simulator for academic robotics. It focuses on realistic 3D simulation of small to large environments, indoor or outdoor, with one to tenths of autonomous robots. - in case you want some moving mechanisms to look realistically in different scenes. In MORSE, simulations are small Python scripts that describe the robots and the environment.
- Homepage: http://www.openrobots.org/wiki/morse/
- Requirements: Blender Game Engine (OpenGL)
See also
Links:Graphic Applications | Links | Links:Converters |