Difference between revisions of "Talk:Development:3D Models"
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==First thread== | ==First thread== | ||
− | Please read JackS' [http:// | + | Please read JackS' [http://forums.vega-strike.org/viewtopic.php?t=2491 "Who's working on what model" thread].<BR/> ''Maybe his list would be better suited here? And i think alot of things that are already in [[Vessels & Installations]] should rather be listed here (model,texture-wise at least).'' |
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Agreed. I'll start moving them over when I get the chance. | :[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Agreed. I'll start moving them over when I get the chance. | ||
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If you do not know how the model should looks like (style guide, concept art, faction, species, etc...) , please contact [[User:JackS|JackS]] (in the forum or ICQ??). | If you do not know how the model should looks like (style guide, concept art, faction, species, etc...) , please contact [[User:JackS|JackS]] (in the forum or ICQ??). | ||
:[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Another alternative is to communicate by splitting the list into a list (of processed items) and a queue (of new or unprocessed items/requests/etc) and making it the artist's responsibility to add entries to the queue and mine to push them into/modify the appropriate list (I'm thinking it'll end up being split) as I get the chance to address the item/request in question. Just a thought (don't take it as any sort of deeply pondered policy). Until the initial list is built though, it doesn't really matter how the update duties are arranged... | :[[User:jackS|jackS]] 23:48, 7 Jun 2005 (PDT)Another alternative is to communicate by splitting the list into a list (of processed items) and a queue (of new or unprocessed items/requests/etc) and making it the artist's responsibility to add entries to the queue and mine to push them into/modify the appropriate list (I'm thinking it'll end up being split) as I get the chance to address the item/request in question. Just a thought (don't take it as any sort of deeply pondered policy). Until the initial list is built though, it doesn't really matter how the update duties are arranged... | ||
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+ | == Thumbnails? == | ||
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+ | Would it be OK to add thumbnail images for each ship in the table? [[User:Shark|Shark]] 04:11, 6 July 2010 (UTC) | ||
+ | :Also, this page is very long and takes a while to load. It might be good to split the article into several smaller articles, such as [[Development:3D Models/Vessels]], [[Development:3D Models/Installations]] and so on. [[User:Shark|Shark]] 16:10, 6 July 2010 (UTC) |
Latest revision as of 22:31, 8 January 2013
First thread
Please read JackS' "Who's working on what model" thread.
Maybe his list would be better suited here? And i think alot of things that are already in Vessels & Installations should rather be listed here (model,texture-wise at least).
- jackS 23:48, 7 Jun 2005 (PDT)Agreed. I'll start moving them over when I get the chance.
If you want to participate on a model please put your name in the Assigned artist column and change the status to ASSIGNED.
If you do not know how the model should looks like (style guide, concept art, faction, species, etc...) , please contact JackS (in the forum or ICQ??).
- jackS 23:48, 7 Jun 2005 (PDT)Another alternative is to communicate by splitting the list into a list (of processed items) and a queue (of new or unprocessed items/requests/etc) and making it the artist's responsibility to add entries to the queue and mine to push them into/modify the appropriate list (I'm thinking it'll end up being split) as I get the chance to address the item/request in question. Just a thought (don't take it as any sort of deeply pondered policy). Until the initial list is built though, it doesn't really matter how the update duties are arranged...
Thumbnails?
Would it be OK to add thumbnail images for each ship in the table? Shark 04:11, 6 July 2010 (UTC)
- Also, this page is very long and takes a while to load. It might be good to split the article into several smaller articles, such as Development:3D Models/Vessels, Development:3D Models/Installations and so on. Shark 16:10, 6 July 2010 (UTC)