Difference between revisions of "HowTo:Nav Computer Interface"
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* [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&t=13352 The forum thread discussing the nav computer interface] | * [http://vegastrike.sourceforge.net/forums/viewtopic.php?f=6&t=13352 The forum thread discussing the nav computer interface] | ||
* [[Manual:Navigation_Computer|The player manual entry about the nav computer]] | * [[Manual:Navigation_Computer|The player manual entry about the nav computer]] | ||
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Latest revision as of 20:12, 24 February 2011
Introduction
The navigation computer interface is a screen that is accessed with the [Shift+M] key (in the default setup). It offers navigational help like a starmap for sectors and current system, some status information, and a navigation computer where one can find systems and save routes.
Modding
You need to supply to the game:
- a mesh for the nav computer, called console.bfxm, in /data/meshes/nav/default folder.
- a mesh for the buttons, called b_generic.bfxm, in /data/meshes/nav/default folder.
- textures for console and button as specified in the mesh file, in /data/textures/nav/default folder.
The mesh sources are created from:
- console.xmesh, to be found in /masters/meshes/nav/default.
- b_generic.xmesh, to be found in /masters/meshes/nav/default.
- master textures in /data/textures/nav/default.
Requirements
The following requirements apply: