Difference between revisions of "Manual:Combat:Target tracking"
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+ | {{Languages|En|Manual:Combat:Target tracking}} | ||
{{NAV_Manual | | {{NAV_Manual | | ||
| previous=[[Manual:Combat:Missiles|Missiles]] | | previous=[[Manual:Combat:Missiles|Missiles]] | ||
− | | up=[[Manual]] | + | | up=[[Manual#Inflight|Manual]] |
− | | next=[[Manual | + | | next=[[Manual:Combat:Counter measures|Counter measures]] |
}} | }} | ||
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= INERTIAL TARGET TRACKING SYSTEM (ITTS) = | = INERTIAL TARGET TRACKING SYSTEM (ITTS) = | ||
− | Certain upgradeable scanner systems have the ability to track and record your opponent's speed and trajectory. Using this data, plus your ship's speed, trajectory and weapon velocity, the ITTS calculates a lead point located in front of your opponent's ship. This lead point is the aiming location that gives the greatest chance of hitting your opponent. Your lead point appears as a small diamond located at a varying distance in front of the nose of your opponent's ship. | + | Certain upgradeable scanner systems have the ability to track and record your opponent's speed and trajectory. Using this data, plus your ship's speed, trajectory and weapon velocity, the [[Terminology:ITTS|ITTS]] calculates a lead point located in front of your opponent's ship. This lead point is the aiming location that gives the greatest chance of hitting your opponent. Your lead point appears as a small diamond located at a varying distance in front of the nose of your opponent's ship. |
+ | = See also = | ||
+ | * [[Terminology:ITTS]] | ||
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{{NAV_Manual | | {{NAV_Manual | | ||
| previous=[[Manual:Combat:Missiles|Missiles]] | | previous=[[Manual:Combat:Missiles|Missiles]] | ||
− | | up=[[Manual]] | + | | up=[[Manual#Inflight|Manual]] |
− | | next=[[Manual | + | | next=[[Manual:Combat:Counter measures|Counter measures]] |
}} | }} | ||
[[Category:Manual|Target Tracking]] | [[Category:Manual|Target Tracking]] |
Latest revision as of 11:49, 2 May 2013
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Missiles | Manual | Counter measures |
INERTIAL TARGET TRACKING SYSTEM (ITTS)
Certain upgradeable scanner systems have the ability to track and record your opponent's speed and trajectory. Using this data, plus your ship's speed, trajectory and weapon velocity, the ITTS calculates a lead point located in front of your opponent's ship. This lead point is the aiming location that gives the greatest chance of hitting your opponent. Your lead point appears as a small diamond located at a varying distance in front of the nose of your opponent's ship.
See also
Missiles | Manual | Counter measures |