Difference between revisions of "HowTo:Install Wings3d"
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New users use this. | New users use this. | ||
− | Download the | + | Download the latest stable release (1.5a) (located here: http://vegastrike.sourceforge.net/users/pontiac/xmesh) |
* For Wings3D before 0.98.16: | * For Wings3D before 0.98.16: | ||
** Extract the compressed file into your Wings3D application directory; | ** Extract the compressed file into your Wings3D application directory; | ||
− | ** | + | ** Check if all .beam-files have the right permissions (<code>chmod 644</code>); |
** Start Wings3D. | ** Start Wings3D. | ||
* For Wings3D 0.98.16 and following: | * For Wings3D 0.98.16 and following: | ||
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** Select the ['''Install Plug-In'''] option in the ['''File''']-menu and select the <code>.tgz</code> file you downloaded. | ** Select the ['''Install Plug-In'''] option in the ['''File''']-menu and select the <code>.tgz</code> file you downloaded. | ||
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===For Mac OSX version of Wings3d=== | ===For Mac OSX version of Wings3d=== | ||
* Extract the two files <code>e3d_xmesh.beam</code> and <code>wpc_xmesh.beam</code> either from the nightly download or from the expanded files in the stable <code>.zip</code> package. <BR/>You'll need to right-click {{RMB}} on the Wings3d application and click ['''show package contents'''], then navigate to<BR/><code>Wings3d.app/Contents/Resources/erlang/lib/wings-x.xx.xx/</code><BR/>(where the <code>x</code> stands for the version); | * Extract the two files <code>e3d_xmesh.beam</code> and <code>wpc_xmesh.beam</code> either from the nightly download or from the expanded files in the stable <code>.zip</code> package. <BR/>You'll need to right-click {{RMB}} on the Wings3d application and click ['''show package contents'''], then navigate to<BR/><code>Wings3d.app/Contents/Resources/erlang/lib/wings-x.xx.xx/</code><BR/>(where the <code>x</code> stands for the version); | ||
* Copy all of the <code>.beam</code>-files into the directory<BR/><code>Wings3d.app/Contents/Resources/erlang/lib/wings-x.xx.xx/lib/wings-x.xx.xx/plugins/xmesh</code><BR/>or wherever the <code>plugins</code> directory is located; | * Copy all of the <code>.beam</code>-files into the directory<BR/><code>Wings3d.app/Contents/Resources/erlang/lib/wings-x.xx.xx/lib/wings-x.xx.xx/plugins/xmesh</code><BR/>or wherever the <code>plugins</code> directory is located; | ||
− | * Start Wings3D | + | * Start Wings3D. |
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− | [[Category:HowTos|Install Wings3D | + | [[Category:HowTos|Install Wings3d]] |
+ | [[Category:Wings3D|Install Wings3d]] |
Latest revision as of 18:39, 9 September 2008
none | HowTos | Links |
Contents
Install Wings3D and the Wings Export Plugin
Download Wings3D
- Download the latest STABLE release of Wings 3D from the website.
Unstable versions may work and may have more features, but they may also be more unstable (obviously); - Follow the installation instruction;
- For a downloadable manual see here;
- Mandrake users see here
Get and install the Xmesh Export Plugin
Stable Plugin
New users use this.
Download the latest stable release (1.5a) (located here: http://vegastrike.sourceforge.net/users/pontiac/xmesh)
- For Wings3D before 0.98.16:
- Extract the compressed file into your Wings3D application directory;
- Check if all .beam-files have the right permissions (
chmod 644
); - Start Wings3D.
- For Wings3D 0.98.16 and following:
- Start Wings3D;
- Select the [Install Plug-In] option in the [File]-menu and select the
.tgz
file you downloaded.
For Mac OSX version of Wings3d
- Extract the two files
e3d_xmesh.beam
andwpc_xmesh.beam
either from the nightly download or from the expanded files in the stable.zip
package.
You'll need to right-click on the Wings3d application and click [show package contents], then navigate toWings3d.app/Contents/Resources/erlang/lib/wings-x.xx.xx/
(where thex
stands for the version); - Copy all of the
.beam
-files into the directoryWings3d.app/Contents/Resources/erlang/lib/wings-x.xx.xx/lib/wings-x.xx.xx/plugins/xmesh
or wherever theplugins
directory is located; - Start Wings3D.
none | HowTos | Links |