Difference between revisions of "Manual:Location:Cargobay"

From VsWiki
Jump to: navigation, search
(added cargo screen)
(added images)
Line 5: Line 5:
 
}}
 
}}
 
----
 
----
<table style="float:right;"><tr><td>[http://vegastrike.sourceforge.net/gallery/wiki_manual/cargo_screen http://vegastrike.sourceforge.net/albums/wiki_manual/cargo_screen.thumb.png]</td></tr></table>
+
<table style="float:right;"><tr><td>[http://vegastrike.sourceforge.net/gallery/wiki_manual/cargo_screen http://vegastrike.sourceforge.net/albums/wiki_manual/cargo_screen.thumb.png] [http://vegastrike.sourceforge.net/gallery/wiki_manual/missions_screen_cargo http://vegastrike.sourceforge.net/albums/wiki_manual/missions_screen_cargo.thumb.png]</td></tr></table>
 
= Making profit =
 
= Making profit =
 
One of the main aims of a Vega Strike pilot is to make a profit. While there are several different ways in which to do so, we consider here the ability to make a profit from buying and selling cargo that you transport.
 
One of the main aims of a Vega Strike pilot is to make a profit. While there are several different ways in which to do so, we consider here the ability to make a profit from buying and selling cargo that you transport.
 
In the Vega Strike dynamic universe, a single merchant pilot with a small amount of credit and a good ship can try to make money by '''trading cargo'''.
 
In the Vega Strike dynamic universe, a single merchant pilot with a small amount of credit and a good ship can try to make money by '''trading cargo'''.
 
== Normal Cargo ==
 
== Normal Cargo ==
This is usually accomplished by ''buying'' from their current location, and then ''delivering'' it to a destination that is far away, has a need for it, or preferably both.
+
{|
 +
|valign=top|This is usually accomplished by ''buying'' from their current location, and then ''delivering'' it to a destination that is far away, has a need for it, or preferably both.
 +
|valign=top|[http://vegastrike.sourceforge.net/gallery/wiki_manual/cargo_screen http://vegastrike.sourceforge.net/albums/wiki_manual/cargo_screen.thumb.png]
 +
|}
  
 
== Cargo missions ==
 
== Cargo missions ==
Another way to make money as a merchant is to accept [[Manual:Accepting Missions#Mission Types|Cargo Missions]], which pay a premium for delivering specific cargoes to specific destinations (these missions are covered elsewhere).
+
{|
 +
|valign=top|Another way to make money as a merchant is to accept [[Manual:Accepting Missions#Mission Types|Cargo Missions]], which pay a premium for delivering specific cargoes to specific destinations (these missions are covered elsewhere).
 +
|valign=top|[http://vegastrike.sourceforge.net/gallery/wiki_manual/missions_screen_cargo http://vegastrike.sourceforge.net/albums/wiki_manual/missions_screen_cargo.thumb.png]
 +
|}
 +
 
  
 
= Maximise profit =
 
= Maximise profit =

Revision as of 21:15, 14 March 2005

arrow_left.png Cargo computer arrow_up.png Manual Mission computer arrow_right.png

cargo_screen.thumb.png missions_screen_cargo.thumb.png

Making profit

One of the main aims of a Vega Strike pilot is to make a profit. While there are several different ways in which to do so, we consider here the ability to make a profit from buying and selling cargo that you transport. In the Vega Strike dynamic universe, a single merchant pilot with a small amount of credit and a good ship can try to make money by trading cargo.

Normal Cargo

This is usually accomplished by buying from their current location, and then delivering it to a destination that is far away, has a need for it, or preferably both. cargo_screen.thumb.png

Cargo missions

Another way to make money as a merchant is to accept Cargo Missions, which pay a premium for delivering specific cargoes to specific destinations (these missions are covered elsewhere). missions_screen_cargo.thumb.png


Maximise profit

The secret to maximizing profits is to learn where a commodity is produced at a low cost, and where that commodity can be delivered for a high price. The use of common sense is recommended for determining what likely trade routes for various cargoes are. For example, a common trade run is to buy raw materials (gems, metals and suchlike) from mining locations (Asteroids) and deliver them to places that can use them (refineries, factories and industrial planets).

Try & Error

The key is to determine what trade routes and what cargoes provide the most profit - and the only way to work this out is by actually transporting cargo. When you are looking at the various cargoes at a base, have a look at the prices listed for other cargoes. You may well discover a new trade route if you're careful!

Listen to the News

Lastly, pay attention to the news broadcasts. While the news is often full of battles, the occasional nugget of information will surface. These news reports often note shortages of goods in specific locations, or surpluses of goods in other locations. As you would expect, surpluses will result in a lower price and high availability of the cargo, and shortages in the reverse. Of course, making a delivery may be a problem.

Epilogue

Just imagine the profit you make if you discovered a good trade route, and the news reports had a surplus of cargo where you need to buy, and shortage where you need to sell!


arrow_left.png Cargo computer arrow_up.png Manual Mission computer arrow_right.png