Difference between revisions of "Manual:Gameplay functions"
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− | =Quitting= | + | ==Quitting== |
Quitting and exiting the game may be accomplished in two ways. While in flight, press {{Key:Esc}}. This brings up the quit function in the background operation of Vega Strike. Pressing {{Key:EN:Q}} will then quit the game. Otherwise, press {{Key:Esc}} again to return to normal flight. | Quitting and exiting the game may be accomplished in two ways. While in flight, press {{Key:Esc}}. This brings up the quit function in the background operation of Vega Strike. Pressing {{Key:EN:Q}} will then quit the game. Otherwise, press {{Key:Esc}} again to return to normal flight. | ||
To quit from a base, enter a base computer screen and access the [[Manual:Computer:Game menu|In Game Menu]]. | To quit from a base, enter a base computer screen and access the [[Manual:Computer:Game menu|In Game Menu]]. | ||
− | =Pause= | + | ==Pause== |
To pause during play, select either {{Key:EN:Pause}} or use pipe {{Key:EN:Shift left}} {{Key:EN:Backslash}}. Press again to resume play. | To pause during play, select either {{Key:EN:Pause}} or use pipe {{Key:EN:Shift left}} {{Key:EN:Backslash}}. Press again to resume play. | ||
− | =Time-Compression= | + | ==Time-Compression== |
{{Warning_text | | {{Warning_text | | ||
|text=(This function now serves more as a debugging tool rather than for general gameplay and will be removed at some stage. It is included here as all players still have general access to this function.) | |text=(This function now serves more as a debugging tool rather than for general gameplay and will be removed at some stage. It is included here as all players still have general access to this function.) | ||
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− | =Music= | + | ==Music== |
Both music and sound are an integral feature of Vega Strike, providing the right mood and atmosphere; whether on a base, in the middle of space or a major battle. While initial settings for volume are determined at configuration, these settings can be adjusted in game. The player may also skip any music track being currently played. | Both music and sound are an integral feature of Vega Strike, providing the right mood and atmosphere; whether on a base, in the middle of space or a major battle. While initial settings for volume are determined at configuration, these settings can be adjusted in game. The player may also skip any music track being currently played. | ||
− | ==Music Controls== | + | ===Music Controls=== |
* {{Key:EN:Shift left}} {{Key:EN:S}} = Skip Music Track | * {{Key:EN:Shift left}} {{Key:EN:S}} = Skip Music Track | ||
* {{Key:EN:Dot}} = Sound Volume Up | * {{Key:EN:Dot}} = Sound Volume Up |
Revision as of 09:05, 17 March 2005
Tractor beam | Manual | Manual |
Quitting
Quitting and exiting the game may be accomplished in two ways. While in flight, press . This brings up the quit function in the background operation of Vega Strike. Pressing will then quit the game. Otherwise, press again to return to normal flight.
To quit from a base, enter a base computer screen and access the In Game Menu.
Pause
To pause during play, select either or use pipe . Press again to resume play.
Time-Compression
Time compression speeds up the passing of time in Vega Strike. This is useful when a developer requires time to pass quickly. This could occur where a pilot is manually flying toward a target, or waiting for the fuel bars to regenerate to full.
Press to activate or increase, and to deactivate.
Music
Both music and sound are an integral feature of Vega Strike, providing the right mood and atmosphere; whether on a base, in the middle of space or a major battle. While initial settings for volume are determined at configuration, these settings can be adjusted in game. The player may also skip any music track being currently played.
Music Controls
- = Skip Music Track
- = Sound Volume Up
- = Sound Volume Down
- = Music Volume Up
- = Music Volume Down
Tractor beam | Manual | Manual |