Difference between revisions of "Development"

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(moved some graphic links + added common topic 'SPEC')
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* [[Development:Roadmap]]
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=Development pages=
* [[Development:Cargo]] - How cargo/goods should be classified -> Cargo/Goods tree.
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* [[Development:Roadmap|Roadmap]] - The developer roadmap of Vegeastrike.
** [[Development:Cargo descriptions]] - Detailed descriptions of the items in the Cargo Mod.
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* [[Development:Code style|Code style]] - A guide/manual to write code for Vegastrike that fits in and is readable.
** [[Development:Cargo images]] - Images to be displayed in the trading interface for cargo items.
 
  
* [[Development:Economy]] - How ingame economy should work.
 
* [[Development:Political system]]
 
* [[Development:Ingame library]]
 
* [[Development:Quests & Campaigns]] Quests, Campaigns & Adventures
 
* [[Development:Code style]]
 
  
* [[Development:Graphics]]
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* Cargo - How cargo/goods should be classified -> Cargo/Goods tree.
** [[Development:Logos & Signage]]
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** [[Development:Cargo (descriptions)|Cargo (descriptions)]] - Detailed descriptions of the items in the cargo MOD.
** [[Development:3D Models]]
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** [[Development:Cargo (graphics)|Cargo (graphics)]] - Images to be displayed in the trading interface for cargo items.
** [[Development:Cargo Images]]
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 +
 
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* [[Development:Quests & Campaigns|Quests & Campaigns]] Quests, Campaigns & Adventures
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 +
 
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* [[Development:Graphics|Graphics]] (Logos&Signage, 3D models, etc...)
 +
 
  
 
* Common topics
 
* Common topics
** [[Development:Realism vs Believability]]
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** [[Development:Realism vs Believability|Realism vs Believability]]
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** [[Development:Behaviour of the SPEC drive and insystem flight in general|Behaviour of the SPEC drive and insystem flight in general]]
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** [[Development:Economy|Economy]] - How ingame economy should work.
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** [[Development:Political system|Political system]]
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** [[Development:Ingame library|Ingame library]] - How can/should it be done? .. if at all.
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* [[Development:Scripts|Scripts (WIP)]]
 
* [[Development:Scripts|Scripts (WIP)]]
** [[Development:Script:obj2obj converter]] (Perl, commandline) - Converts obj files to cockpit files. or extracts tag-data from the models. (''At least that's what is planned, Testing under Win32/Linux. [[User:pontiac|Pontiac]]'')  
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** [[Development:Script:obj2obj converter|obj2obj converter]] (Perl, commandline) - Converts obj files to cockpit files. or extracts tag-data from the models. (''At least that's what is planned, Testing under Win32/Linux. [[User:pontiac|Pontiac]]'')  
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=See also=
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* [[HowTos]]
  
 
[[Category:Development]]
 
[[Category:Development]]

Revision as of 18:19, 28 May 2005

Wiki Home | FAQ | Manual | Database | HowTos | Development | MODs | Links

Development pages

  • Roadmap - The developer roadmap of Vegeastrike.
  • Code style - A guide/manual to write code for Vegastrike that fits in and is readable.


  • Cargo - How cargo/goods should be classified -> Cargo/Goods tree.



  • Graphics (Logos&Signage, 3D models, etc...)



  • Scripts (WIP)
    • obj2obj converter (Perl, commandline) - Converts obj files to cockpit files. or extracts tag-data from the models. (At least that's what is planned, Testing under Win32/Linux. Pontiac)

See also