Difference between revisions of "Manual:Interstellar travel"
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{{NAV_Manual | | {{NAV_Manual | | ||
− | | previous=[[Manual:Insystem travel]] | + | | previous=[[Manual:Insystem travel|Interplanetary Travel]] |
| up=[[Manual]] | | up=[[Manual]] | ||
− | | next=[[Manual:Targeting]] | + | | next=[[Manual:Targeting|Targeting]] |
}} | }} | ||
---- | ---- | ||
− | + | == INTERSTELLAR TRAVEL == | |
For the history and theory of interstellar travel, jump drives and wormholes, please refer to scientific literature. Here, we discuss the basics and mechanics of how to travel between the stars. | For the history and theory of interstellar travel, jump drives and wormholes, please refer to scientific literature. Here, we discuss the basics and mechanics of how to travel between the stars. | ||
− | + | Interstellar travel is accomplished via jump gates to access singularities formed between two previously weakened points in the space-time continuum, joining the two points in interstellar space. These singularities (commonly named wormholes) connect one point in one solar system, permanently to another point in another system. There are also certain wormholes rumored to randomly connect two points at random times. | |
Once a wormhole has been discovered and mapped, it is marked on star charts as a targetable point. An inactive wormhole appears as a wire-frame disk in your [[Manual:HUD|HUD]]. An active, stable wormhole appears as a red whirlpool, while an unstable, random destination wormhole is multi-colored ''(ED: this feature currently disabled)''. | Once a wormhole has been discovered and mapped, it is marked on star charts as a targetable point. An inactive wormhole appears as a wire-frame disk in your [[Manual:HUD|HUD]]. An active, stable wormhole appears as a red whirlpool, while an unstable, random destination wormhole is multi-colored ''(ED: this feature currently disabled)''. | ||
− | + | To activate a jump gate, you must have a jump-drive equipped. | |
+ | |||
+ | === Jump Drives === | ||
+ | Jump drives use gravitic technology to breach the event horizon of the singularity. This 'opens' the wormhole, allowing anything within a certain range of the jump drive to travel into the singularity. | ||
+ | |||
+ | To transit from system to system, target and approach the wormhole leading to your chosen destination. Where your ship is jump drive equipped, and you are close enough to the wormhole, a blue '''JUMP''' indicator will appear in your [[Manual:HUD|HUD]]. At this point activate your jump drive by pressing '''[j]'''. The wormhole will become active, and you should then propel your ship into the open wormhole under normal drive. For best results, approach the wormhole directly, not from its side. | ||
− | + | === Final Note === | |
− | Final Note | + | Your starting ship is not equipped with a jump drive at start of play. As such, you are only capable of in-system travel. You must acquire a jump drive to travel between the stars. |
+ | === Advanced Maneuver === | ||
+ | ''(ED: there's a name for being within the 'jump sphere of a ship jumping. Will find and finish this writeup)'' | ||
+ | ---- | ||
+ | {{NAV_Manual | | ||
+ | | previous=[[Manual:Insystem travel|Interplanetary Travel]] | ||
+ | | up=[[Manual]] | ||
+ | | next=[[Manual:Targeting|Targeting]] | ||
+ | }} | ||
[[Category:Manual|Interstellar travel]] | [[Category:Manual|Interstellar travel]] |
Revision as of 06:36, 16 March 2005
Interplanetary Travel | Manual | Targeting |
INTERSTELLAR TRAVEL
For the history and theory of interstellar travel, jump drives and wormholes, please refer to scientific literature. Here, we discuss the basics and mechanics of how to travel between the stars.
Interstellar travel is accomplished via jump gates to access singularities formed between two previously weakened points in the space-time continuum, joining the two points in interstellar space. These singularities (commonly named wormholes) connect one point in one solar system, permanently to another point in another system. There are also certain wormholes rumored to randomly connect two points at random times.
Once a wormhole has been discovered and mapped, it is marked on star charts as a targetable point. An inactive wormhole appears as a wire-frame disk in your HUD. An active, stable wormhole appears as a red whirlpool, while an unstable, random destination wormhole is multi-colored (ED: this feature currently disabled).
To activate a jump gate, you must have a jump-drive equipped.
Jump Drives
Jump drives use gravitic technology to breach the event horizon of the singularity. This 'opens' the wormhole, allowing anything within a certain range of the jump drive to travel into the singularity.
To transit from system to system, target and approach the wormhole leading to your chosen destination. Where your ship is jump drive equipped, and you are close enough to the wormhole, a blue JUMP indicator will appear in your HUD. At this point activate your jump drive by pressing [j]. The wormhole will become active, and you should then propel your ship into the open wormhole under normal drive. For best results, approach the wormhole directly, not from its side.
Final Note
Your starting ship is not equipped with a jump drive at start of play. As such, you are only capable of in-system travel. You must acquire a jump drive to travel between the stars.
Advanced Maneuver
(ED: there's a name for being within the 'jump sphere of a ship jumping. Will find and finish this writeup)
Interplanetary Travel | Manual | Targeting |