HowTo:Edit Systems
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EDITING SYSTEMS
The star systems in VegaStrike are defined in System Files. These files can be either created manually, or are generated from the universe/milky_way.xml file.
The System files can are found in several places in your Vega Strike data directory:
- Inside your
.vegastrike
directory. This is where the automatically-generated files go after being created. These files are.system
files and are generated from the universe/milky_way.xml file. - Inside your sectors directory. This is where you want your very specific custom files to go, for example Sol. For creating your own systems, store the
.system
files here. It is perferred that you do not use the.vegastrike
directory for storing hand-made systems.
Adding Systems
There are two ways of editing and creating star systems;
- The easy way using Milky_way.xml
- The hard way using System Files
Summary
- Using the universe/milky_way.xml file we can autogenerate systems. When using a fixed random number seed, the same system will be generated each time.
- To create a specific system with very specific orbits, etc, we can manually edit and create system files.
See also
- See the old wiki articles VsHowtoEditSystems, VsHowtoEditSystemsPart1, and VsHowtoEditSystemsPart2.
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