Difference between revisions of "Es:Vegastrike:Credits"

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(Project Leads)
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=Project Leads=
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=Líderes del Proyecto=
 
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       <td valign="top"><i><b>Daniel Horn</b></i></td>
 
       <td valign="top"><i><b>Daniel Horn</b></i></td>
       <td>VS Creator. Original Mover. Head honcho. Big cheese (though he's not big on cheese). Many years and mountains of code later, he's still here and we wouldn't be without him. Fortunately for all of us, we don't let him make all the models in Emacs anymore ;-). </td>
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       <td>Creador de VS. Movedor Original. Honcho Cabeza. Gran Queso (Aunque no es grande en cheese). Muchos años y montañas de código después, Many years and mountains of code later, él aún está aquí y no quisieramos estar sin él. Afortunadamente para todos nosotros, no le dejaremos hacer todos los modelos en Emacs nunca más ;-). </td>
 
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       <td valign="top"><i><b>Patrick Horn</b></i></td>
 
       <td valign="top"><i><b>Patrick Horn</b></i></td>
  
       <td>Lead Python developer, lead networking developer.</td>
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       <td>Líder de desarrollo en Python, líder de desarrollo de red.</td>
 
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       <td valign="top"><i><b>Jack Sampson</b></i></td>
 
       <td valign="top"><i><b>Jack Sampson</b></i></td>
  
       <td>Vega Strike Minister of Information. Arbiter of canon. Herder of cats (Executive Art Director). VS fiction lead. Auxiliary code mangler. </td>
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       <td>Ministro de Información de Vega Strike. Arbitro del canon. Herder de gatos (Director artístico ejecutivo). Lider de ficción de VS. Lavador de codigo Auxiliar. </td>
 
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==Emeritus==
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==Honorarios==
 
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       <td valign="top"><i>Alan Shieh</i></td>
 
       <td valign="top"><i>Alan Shieh</i></td>
       <td>One of the "back in the day" VS fogies, Alan has gone on to discover he actually liked being outside when not working towards his Ph.D. Last seen kayaking, biking, and publishing papers (or something like that).</td>
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       <td>Uno de los fogies de VS "regreso en el día" , Alan has gone on to discover he actually liked being outside when not working towards his Ph.D. Last seen kayaking, biking, and publishing papers (or something like that).</td>
 
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Revision as of 23:38, 8 December 2006

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arrow_left.png Características arrow_up.png Manual Instalando el juego arrow_right.png

FIXME


Esta página está seriamente desactualizada. Si tu nombre no figura aquí, en verdad -no es por odio, es solo que esta página lleva un tanto de trabajo ser editada.
Un pensamiento - Aqui se podría tambien (al mismo tiempo) tener una página de "contenido de créditos" que piesas particulares asociadas de 2D, 3D y arte Musical con su creador (Sugiero que se indexe por artista).


Líderes del Proyecto

Name Roles
Daniel Horn Creador de VS. Movedor Original. Honcho Cabeza. Gran Queso (Aunque no es grande en cheese). Muchos años y montañas de código después, Many years and mountains of code later, él aún está aquí y no quisieramos estar sin él. Afortunadamente para todos nosotros, no le dejaremos hacer todos los modelos en Emacs nunca más ;-).
Patrick Horn Líder de desarrollo en Python, líder de desarrollo de red.
Jack Sampson Ministro de Información de Vega Strike. Arbitro del canon. Herder de gatos (Director artístico ejecutivo). Lider de ficción de VS. Lavador de codigo Auxiliar.

Honorarios

Alan Shieh Uno de los fogies de VS "regreso en el día" , Alan has gone on to discover he actually liked being outside when not working towards his Ph.D. Last seen kayaking, biking, and publishing papers (or something like that).

Lead Programmers

Name Contributions
Claudio Freire From work on graphics and sound to the twines of code at the beating heart of the VS engine. Currently working on moving the graphical backend to OGRE.

Supporting Programmers

Name Contributions

Python Scripting

Daniel Aleksandrow

Development Utilities

"pontiac" Wings 3D art import/export program

Coders of Yesteryear

Stephane Vaxelaire Divided up game into physics and graphics modules, worked on multiplayer infrastructure.
Alexander Rawass Joystick and config files. Wrote a scripting language for missions affectionately known as Cb ("C flat"). Worked on improving missions and scripting.
Sabarok Aresh Made Vegastrike Setup and Mission Launcher . Wrote mission selector for glut, Worked on Cargo/Docking GUI

Artists

2D

Strangelet 2D renders of 3D art (bases)
Bálint Szilárd Various ship designs

3D

Strangelet Many notable models
Etheral Walker Some key models, assorted WIPs
Tiny Paintings Various WIPs
Chuck & Coffeebot Their elevators might even go all the way to the top ;-)
Pontiac Assorted Models, many WIPs

Graphical Design

Aazelone 'Zaydana' Pyoleri Logo design and future website prototyping.

Music

Ken Seguro
"PeteyG"

Emeritus

H.E. Day 3D Modeler and texturing professional. Ushered in new quality levels for 0.4.x 3D art. Explosions, cockpits, Rlaan, Aera, and Confederation craft that are likely to remain with us for some time. Left to work on his own project.
Cub of Judah's Lion Some darn good art - and he still stops by on occasion.

Artists of Yesteryear

PeteyG Wrote much base music, did many models and textures (including our beloved Llama).
Electrotech 3D modeling (derivative convolution determinant, ... ) in data 0.4.0 - 0.4.3.
Duality Terran light map redo and assorted artwork.
Jeff Graw Did lots of backgrounds and assorted artwork improvement to 0.3.x. Did comm voices.
Jason Winzenried 3D modeling, cockpit and various starships.
Marcel Paré Modeling, 0.3.x ship database.
Fire Hawk 3D Modeling
Vortis
Martin Baldwin Worked on game map for 0.3.x
Kinnear Penman Fixed OpenAL sound to work in XP, and made PiMp Installer Script! Art...fiction
RearAdmiralTolwyn 3D modeling (Longhaul, Katar, Khanjarli) 0.3.x
Henrik Eklund Celeste story, (0.3.x intro)
f109 Vampire 3D modeling, 0.3.x (f109 Vampire, others)
James Carthew 3D modeling 0.2.x? - 0.3.x. Made Missile models and Sol system and Drone model and jump portal. Fixed SDL version in 0.2.9.
Spiner Modeling, 0.3.x (Solar Glares and Asteroid base)
Julien Chateau Modeling
Tobias Wollgarn, Major A Payne & Somall Made Vegastrike sounds (from scratch)


Testing / Support

Name Contribution
Eagle-1 Testing (Multiplayer)

Web Development

Name Contribution
Matthew Kruer Created the Website, installed and configured various aspects of the site (Gallery, Fourms, etc...) Curently working on Wing Commander: The Wasteland Incident MOD for the VegaStrike Engine