Template:Artstyleguide

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Revision as of 06:52, 12 March 2014 by Deus siddis (talk | contribs) (Universe Background)
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Important note: please do not blindly link to In Game models that are not listed. Many models currently in game are questionable in their canonical nature. Additionally, if linking to a model, please link to the model development page. If there isn't an entry in the model development page for an existing referenced model, please feel free to add it. Thank you.


Universe Background

see also: {{{BKRNDSEEALSO}}}

Origin

Gravity: {{{GRAVITY}}}

Atmosphere: {{{ATMOSPHERE}}}

Primary liquid bodies: {{{LIQUIDS}}}

Average temperature of homeworld (pre-industrialization): {{{AVGTEMP}}}

Sun: {{{SUNTYPE}}}

Primary challenges (pre-industrialization): {{{CHALLENGES}}}


Physical

Dimensions: {{{DIMENSIONS}}}

Mass: {{{MASS}}}

Skeletal system: {{{SKELETON}}}

Major divisions: {{{MAJOR DIVISIONS}}}

Senses: {{{SENSORY}}}

Locomotion: {{{LOCOMOTION}}}

Manipulators: {{{MANIPULATORS}}}

Textural appearance: {{{TEXTURAL APPEARANCE}}}


Mental

{{{MENTAL}}}

Style Overview

Appearance

  • What are all the paint colors of this faction?
  • What are all the colors of their external hull materials, lights, engine thrust, shields responses, weapons fire or anything else?
  • Which kinds of geometric shapes and surfaces are often visible in the ships of this faction? (Examples, angular edges, curves, cylinders, spheres, boxes, etc.)
  • Which kinds of geometric shapes and surfaces are rarely or never visible in the ships of this faction?
  • What structures or hull sections are visible on the outside of their light craft and what kinds of shapes are these and what sizes are they proportionate to the rest?
  • What structures or hull sections are visible on the outside of their capital ships and what kinds of shapes are these and what sizes are they proportionate to the rest?
  • Are there any animated moving parts or organs besides turrets visible on the outside of any of their ships?
  • What kinds of things would you see on the inside of one of this faction's ships or stations that you wouldn't see on its exterior? (useful for damage textures, damage subunits, etc.)

Primary distinguishing color ranges: {{{PRIMARYCOLORS}}}

Common accent colors: {{{ACCENTCOLORS}}}

Primary lighting color: {{{SHIPLIGHTCOLOR}}}

Frequently visible: {{{COMMONVISIBLEFEATURES}}}

Rarely visible: {{{RARELYVISIBLEFEATURES}}}

Seen inside, but not out: {{{UNSEENINTERNALS}}}

Moving parts(non-turret): {{{MOVINGPARTS}}}

Capital vs. light craft: {{{CAPVSLIGHT}}}

Cultural Aesthetics

{{{CULTURALAESTHETICS}}}

Technological

  • Which technological fields do they excel at relative to the other factions and how does this translate into game-play?
  • Which technological fields have they fallen behind in relative to the other factions and how does this translate into game-play?
  • What are the advantages and disadvantages of their weapons versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their interceptors versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their fighters versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their assault craft versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their bombers versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their light capital ships versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their medium capital ships versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their heavy capital ships versus those of the other factions and how do their tactics with these differ?
  • What are the advantages and disadvantages of their stations and infrastructure versus those of the other factions and how do their uses for these differ?

Tech: {{{RELATIVETECH}}}

Weapons: {{{WEAPONS}}}

Tactics: {{{TACTICS}}}

Installations: {{{INSTALLATIONS}}}

Additional information

{{{ADDITIONALINFO}}}

Key Features

{{{KEYFEATURES}}}

Canonical Examples

{{{CANONICALEXAMPLESOVERVIEW}}}

In Game

{{{INGAME}}}

3D Art

{{{3DART}}}

2D Art

{{{2DART}}}

Textual Descriptions

{{{TEXTDESCRIPTIONS}}}

Outliers (Canonical, but not representative)

{{{OUTLIERS}}}

Complete Craft Listing

{{{CRAFTLISTING}}}

See Also

{{{SEEALSO}}}