Difference between revisions of "Ru:Development"

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m (initial russian translate)
 
(Интернационализация/локализация)
 
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=== Дизайн ===
 
=== Дизайн ===
  
* [[Development:Graphics|Graphics subsection]] (Logos&Signage, 3D models, etc...)
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* [[Development:Model Guidelines|Guidelines for creating models]] - General guidance for development of models for Vega Strike.
**[[Development:Guidelines|Guidelines subsection]]
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* [[Development:Texture Guidelines|Guidelines for creating ship materials]] - General guidance for development of materials for Vega Strike models.
*** [[Development:Model Guidelines|Guidelines for creating models]] - General guidance for development of models for Vega Strike.
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* [[Development:Cargo (graphics)|Cargo (graphics)]] - Images to be displayed in the trading interface for cargo items.
*** [[Development:Texture Guidelines|Guidelines for creating ship materials]] - General guidance for development of materials for Vega Strike models.
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* [[Development:Orbital Planet Surfaces|Orbital Planet Surfaces]] - General guidance for development of planet surfaces visible from orbit.
** [[Development:Cargo (graphics)|Cargo (graphics)]] - Images to be displayed in the trading interface for cargo items.
 
** [[Development:Orbital Planet Surfaces|Orbital Planet Surfaces]] - General guidance for development of planet surfaces visible from orbit.
 
  
 
=== Интернационализация/локализация ===
 
=== Интернационализация/локализация ===
  
* [[Development:Translations|Translation projects]]
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* [[Development:Translations|Проекты перевода]]
  
 
=== Важные ===
 
=== Важные ===

Latest revision as of 17:28, 31 March 2011

Главная странница | ЧАВО | Руководство | База Данных | HowTos | Разработка | МОДы | Ссылки

Страница разработчиков

Страницы задач/статуса

Информация для разработчиков

Кодинг

  • Dependencies - A guide to system dependencies, broken down by subsystem.
  • CVS Tree - A guide to the layout of the CVS tree.
  • Code style - A guide/manual to write code for Vegastrike that fits in and is readable.
  • Network - Everything network related goes in here.
    • Packet format - A description of the packet format that had been implemented a few years ago.
    • Todo - What still needs to be done.
    • Testing - Testing the network code.
  • Keyboard layout - Discuss and display new keyboard layouts here.
  • Scripts & Tools - to make your life easier
    • obj2obj converter (Perl, commandline) - Converts obj files to cockpit files. or extracts tag-data from the models. (At least that's what is planned, Testing under Win32/Linux. Pontiac)

Данные

  • Cargo - Detailed descriptions of cargo items, listed by category.
  • Quests & Campaigns Quests, Campaigns & Adventures
  • Faction Balancing - General guidelines to keep in mind when play balancing the Vega Strike factions.

Дизайн

Интернационализация/локализация

Важные

См. также