Difference between revisions of "Artstyle guides"
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=Vessel Guides= | =Vessel Guides= | ||
− | Guides are organized according to the primary (though by no means sole) means by which the vessels used by the specific group are obtained. For groups with distinct internal divisions as to the origins of craft, such will be noted alongside given examples. | + | Guides are organized according to the primary (though by no means sole) means by which the vessels used by the specific group are obtained. For groups with distinct internal |
+ | divisions as to the origins of craft, such will be noted alongside given examples. | ||
+ | |||
+ | |||
+ | If you have not already done so, please read the '''[[Artstyle guide:Overview Guide]]''' before progressing to the more specific guides. | ||
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** Manufacturing groups | ** Manufacturing groups | ||
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*** [[Artstyle guide:Andolian Protectorate]](Empty)[12/2005] | *** [[Artstyle guide:Andolian Protectorate]](Empty)[12/2005] | ||
*** [[Artstyle guide:Forsaken]](Empty)[12/2005] | *** [[Artstyle guide:Forsaken]](Empty)[12/2005] | ||
− | *** [[Artstyle guide:Highborn]] ( | + | *** [[Artstyle guide:Highborn]] (Partial Draft)[06/2008] |
*** [[Artstyle guide:Interstellar Shipping and Mercantile Guild]] (Empty)[12/2005] | *** [[Artstyle guide:Interstellar Shipping and Mercantile Guild]] (Empty)[12/2005] | ||
*** [[Artstyle guide:LIHW]] (Empty)[12/2005] | *** [[Artstyle guide:LIHW]] (Empty)[12/2005] |
Latest revision as of 00:42, 29 August 2008
Faction UI Color Coding
This section describes the color coding for factions used in user interfaces, e.g. on maps. The UI colors can be found in the VS game data set in the file data/factions.xml
.
NOTE: The above colors do not describe the vessel texturing scheme which can be found in the section below or in the game files under data/documentation/factioninfo.csv
.
Vessel Guides
Guides are organized according to the primary (though by no means sole) means by which the vessels used by the specific group are obtained. For groups with distinct internal divisions as to the origins of craft, such will be noted alongside given examples.
If you have not already done so, please read the Artstyle guide:Overview Guide before progressing to the more specific guides.
- Manufacturing groups
- Artstyle guide:Aeran(Draft)[06/2008]
- Artstyle guide:Andolian(Empty)[12/2005]
- Artstyle guide:Andolian Protectorate(Empty)[12/2005]
- Artstyle guide:Forsaken(Empty)[12/2005]
- Artstyle guide:Highborn (Partial Draft)[06/2008]
- Artstyle guide:Interstellar Shipping and Mercantile Guild (Empty)[12/2005]
- Artstyle guide:LIHW (Empty)[12/2005]
- Artstyle guide:Mechanist (Empty)[12/2005]
- Artstyle guide:Purist (Empty)[12/2005]
- Artstyle guide:Rlaan (Preliminary text) [09/2007]
- Artstyle guide:Shaper (Empty)[12/2005]
- Artstyle guide:Uln(Royal Ingatwa Fleet) (Some Commentary) [12/2005]
- Artstyle guide:Unadorned (2D Concept art)[3/2007]
- Contracting groups
- Artstyle guide:Aeran Merchant Marine(Empty)[12/2005]
- Artstyle guide:Confederation(Empty)[12/2005]
- Artstyle guide:Homeland Security (Empty)[12/2005]
- Artstyle guide:Hunter's Guild (Empty)[12/2005]
- Artstyle guide:Klk'k(Empty)[12/2005]
- Artstyle guide:Mishtali (Empty)[12/2005]
- Artstyle guide:Rlaan Briin (Empty)[12/2005]
- Artstyle guide:Rlaan Enforcers (Empty)[12/2005]
- Artstyle guide:Rlaan Hunters (Empty)[12/2005]
- Artstyle guide:Rlaan Merchants (Empty)[12/2005]
- Artstyle guide:Shmrn (Empty)[12/2005]
- Artstyle guide:Spaceborn(Empty)[12/2005]
- Artstyle guide:Uln(Non-Fleet) (Empty)[12/2005]
- End-user groups
- Artstyle guide:Bzbr (Empty)[12/2005]
- Artstyle guide:Dgn (Empty)[12/2005]
- Artstyle guide:Interstellar Church of True Form's Return (Empty)[12/2005]
- Artstyle guide:ISO (Empty)[12/2005]
- Artstyle guide:Lmpl (Empty)[12/2005]
- Artstyle guide:Nuhln (Empty)[12/2005]
- Artstyle guide:Pirates (Empty)[12/2005]
- Artstyle guide:Purth(Empty)[12/2005]
- Artstyle guide:Saahasayaay (Empty)[12/2005]
- Manufacturing groups
See Also
MOI Art Description Archive - JackS your "Minister Of Information" summarizes the artstyle a bit ;)