Difference between revisions of "Talk:Database"

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(fixed headers)
(TODO: cockpit sound comment)
 
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= TODO =
 
= TODO =
 
* add http://vegastrike.sourceforge.net/forums/viewtopic.php?p=32339#32339 (=main reason for the conflict Aera/Humans)
 
* add http://vegastrike.sourceforge.net/forums/viewtopic.php?p=32339#32339 (=main reason for the conflict Aera/Humans)
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 +
* ''brief note: In the VS universe, dashboard speaker mounts would be considered vastly archaic. Intentional sound (communications, UI beeps, warnings, assistive positioning sounds for other vessels, etc) would be played (depending on the pilot's personal equipment preference/lifestyle choices) either through the headphones built into his helmet or through direct stimulation of the aural nerves. Unintentional sounds (hull stress, damage vibrations, engine vibrations, etc) would be both heard and played, with the dual hearing sources of the pilot's own ears and playback from external microphones on the helmet.''<BR/>JackS http://vegastrike.sourceforge.net/forums/viewtopic.php?p=35967#35967

Latest revision as of 10:47, 22 May 2005

jackS 15:10, 28 Feb 2005 (PST) I think I'll go for Style 4

Alternate style possibilities

Style 1

Style 2

VS Tech - Technology and Items
Ships Upgrades Weapons Cargo
Species Sapients and Other Noteworthy Species
Factions Factions and Subfactions
History and Timeline
Terminology

Style 3

TODO

  • brief note: In the VS universe, dashboard speaker mounts would be considered vastly archaic. Intentional sound (communications, UI beeps, warnings, assistive positioning sounds for other vessels, etc) would be played (depending on the pilot's personal equipment preference/lifestyle choices) either through the headphones built into his helmet or through direct stimulation of the aural nerves. Unintentional sounds (hull stress, damage vibrations, engine vibrations, etc) would be both heard and played, with the dual hearing sources of the pilot's own ears and playback from external microphones on the helmet.
    JackS http://vegastrike.sourceforge.net/forums/viewtopic.php?p=35967#35967