Difference between revisions of "MOD:WCU"
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* [[MOD:WCU:Design|Game design proposal]] | * [[MOD:WCU:Design|Game design proposal]] | ||
* [[MOD:WCU:Controls|Difference in controls between PR and WCU]] | * [[MOD:WCU:Controls|Difference in controls between PR and WCU]] | ||
+ | * [[MOD:WCU:Factional Relation Ship Overview|Factional Relation Ship Overview]] | ||
WCU Community links: | WCU Community links: |
Revision as of 22:19, 20 September 2005
Wing Commander Universe (WCU) is a collaborative project to create a freeform space exploration and trading game based on the Wing Commander series of games by Origin Systems Inc. during the 1990s. The initial WCU effort spawned the game Privateer Remake, a remake of Origin's game Privateer.
Wing Commander Universe is really two things;
- 1. Development Suite for all Wing Commander projects using the Vegastrike Engine.
- 2. Blank package name for all Wing Commander games, Past, Present and Future. This includes, but is not limited to:
- Wing Commander I (Remake)
- Wing Commander II: Vengeance of the Kilrathi (Remake)
- Privateer (Remake)
- Privateer - Righteous Fire (Remake)
- Privateer Part 3 (Original: Colloquially referred to as "the WCU storyline")
- Wing Commander III: Heart of the Tiger (Remake)
- Wing Commander IV: Price of Freedom (Remake)
- Wing Commander Prophecy (Remake)
- Wing Commander: The Wasteland Incident (Original)
Current documents in the WCU wiki:
- How to install WCU
- Current to do list
- Game design proposal
- Difference in controls between PR and WCU
- Factional Relation Ship Overview
WCU Community links:
- WCU Homepage (hasn't been updated in a while)
- WCU forum over at the Vega Strike forums - development discussion
Other useful Links: