Difference between revisions of "MOD:WCU:Roadmap"

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m (Version Alpha 0.2.x Branch)
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For current tasks and their status, please see the [[MOD:WCU:Status|Status]] page.
 
For current tasks and their status, please see the [[MOD:WCU:Status|Status]] page.
 
[[Category:MOD]] [[Category:WCU]] [[Category:Roadmaps]]
 
[[Category:MOD]] [[Category:WCU]] [[Category:Roadmaps]]
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=Wing Commander Universe Version Numbering System=
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The version number of WCU project should consists of three numbers. For illustration, let it be assumed that the version number is composed thus: A.B.C (e.g. 1.0.1, 1.4.13 or 1.6.12).
 +
 +
* The '''A''' number denotes a final release version. It is changed least frequently, and only when major changes in the code and the concept of the game occur.
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* The '''B''' number denotes the major revision of the game.
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** Even numbers indicate a stable release, i.e. one that is deemed fit for playable use, such as 1.2, 1.4 or 1.6.
 +
** Odd numbers are development releases, such as 1.1 or 2.5. Were we are testing new features until they became sufficiently stable to be included in a stable release.
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* The '''C''' number indicates the minor revision of the game such as minor bug fixes and patches, but no new features.
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Also, sometimes after the version there will be some more letters such as 'rc1.' The 'rc' refers to release candidate and indicates a non-official release.
  
 
=Wing Commander Universe General Roadmap=
 
=Wing Commander Universe General Roadmap=
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==Version 0.2.x Branch (Beta)==
 
==Version 0.2.x Branch (Beta)==
  
Current Alpha relase
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Current playable Beta relase
  
==Version Alpha 0.3.x Branch==
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==Version 0.3.x Branch (Alpha)==
 
* Replace or remove all ships that do not currently meet the minimum standards as specified in [[MOD:WCU:Design and Standardization|Design and Standardization]]
 
* Replace or remove all ships that do not currently meet the minimum standards as specified in [[MOD:WCU:Design and Standardization|Design and Standardization]]
 
* Include preliminary support for WCUDB (full outline should be completed) [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4398|Forums Reference Link: WCU Database Design & Documentation]
 
* Include preliminary support for WCUDB (full outline should be completed) [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4398|Forums Reference Link: WCU Database Design & Documentation]
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=Privateer: Part 3 Roadmap=
 
=Privateer: Part 3 Roadmap=
  
==Version 0.1.x== ''Aim to be first officially announced public release!''
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==Version 0.1.x Branch (Alpha)==  
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''Aim to be first officially announced public release!''
  
 
* Base backgrounds for all the extra bases and planets (incl. kilrathi bases)
 
* Base backgrounds for all the extra bases and planets (incl. kilrathi bases)
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=Wing Commander Universe Ship Pack Roadmap=
 
=Wing Commander Universe Ship Pack Roadmap=
  
==WCU Ship Pack 5==
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==WCU Ship Pack 5.x.x ==
 
Current release of legecy Wing Commander models.  
 
Current release of legecy Wing Commander models.  
  
 
''Note: The Ship Packs will be super ceded by the 0.3.x branch which will have some fully qualified models. All 0.2.x models will be maintained in the next ship pack.''
 
''Note: The Ship Packs will be super ceded by the 0.3.x branch which will have some fully qualified models. All 0.2.x models will be maintained in the next ship pack.''

Revision as of 05:01, 3 April 2006

WCU Home | Credits | FAQ | Manuals | Design | Roadmap | Status

For current tasks and their status, please see the Status page.

Wing Commander Universe Version Numbering System

The version number of WCU project should consists of three numbers. For illustration, let it be assumed that the version number is composed thus: A.B.C (e.g. 1.0.1, 1.4.13 or 1.6.12).

  • The A number denotes a final release version. It is changed least frequently, and only when major changes in the code and the concept of the game occur.
  • The B number denotes the major revision of the game.
    • Even numbers indicate a stable release, i.e. one that is deemed fit for playable use, such as 1.2, 1.4 or 1.6.
    • Odd numbers are development releases, such as 1.1 or 2.5. Were we are testing new features until they became sufficiently stable to be included in a stable release.
  • The C number indicates the minor revision of the game such as minor bug fixes and patches, but no new features.

Also, sometimes after the version there will be some more letters such as 'rc1.' The 'rc' refers to release candidate and indicates a non-official release.

Wing Commander Universe General Roadmap

Version 0.2.x Branch (Beta)

Current playable Beta relase

Version 0.3.x Branch (Alpha)

Privateer: Part 3 Roadmap

Version 0.1.x Branch (Alpha)

Aim to be first officially announced public release!

  • Base backgrounds for all the extra bases and planets (incl. kilrathi bases)
  • Shield meshes for the capships (see vegastrike)
  • Python fix -- have Tayla give you a secret cargo expansion, now that we have it
  • Need to decide if RF happens before or after the end of the war; adapt plot accordingly
  • More scripted systems:
    • Kilrah (both pre-war and post-war variants needed)
    • Ella
    • Rostov (we need a lot of asteroids there)
    • any that anyone feel like doing
  • Tweak autogen a bit
    • use Kilrathi names in Kilrathi space
  • Update website to properly include WCU alongside Privateer Remake
  • Crew system (mainly for capships, but also usable on galaxy and maybe tarsus)
  • Exploratory radar / grey zone implementation
  • Way to mark end of the war (big news, change bartender speeches, etc.)
  • Write some more bartender speeches, they should be at least sector-specific
  • Some required plotline changes
    • Need brief military stint between end of Priv and start of RF: Terrel offering you Confed work "on your own terms", i.e. no enlistment, & a chance to fly a milspec fighter w/o having to pay for repairs
    • Move AWACS plot post-war & maybe out of Gemini
  • Some optional plotlines
    • BW plotline
    • Landreich plotline
    • Pirate/"Grey zone" preliminary plotline, you get access to some systems
    • Hint that pieces of Steltek tech are still around?
  • Prequel plotline
    • It would be nice to have either a better retelling of the Scarab story, via cutscenes; would be nice to have the player fly the Sheol defense mission

Wing Commander Universe Ship Pack Roadmap

WCU Ship Pack 5.x.x

Current release of legecy Wing Commander models.

Note: The Ship Packs will be super ceded by the 0.3.x branch which will have some fully qualified models. All 0.2.x models will be maintained in the next ship pack.