Difference between revisions of "HowTos"
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= Artwork, Modding, Modeling, etc = | = Artwork, Modding, Modeling, etc = | ||
− | * [[ | + | * [[HowTo:MOD|You want to create your own mod for VS? Start here.]] |
* Ship/Unit related | * Ship/Unit related | ||
− | ** [[ | + | ** [[HowTo:Create Ships in Wings3D|Creating a 3D-model of your ship/station/... ]] |
− | *** [[ | + | *** [[HowTo:Create Ships]] - outdated but maybe useful version of the above. |
− | ** | + | ** [[HowTo:Edit Unit Files|Editing the xunit file of a ship]] |
− | ** | + | ** [[HowTo:Edit Mesh Files|Editing the xmesh file of a ship]] |
− | ** | + | ** [[HowTo:Edit HUDs|Editing HUDs, placing radars, ...]] |
− | ** | + | ** [[HowTo:Create Cockpit in Wings3d|Creating a 3D cockpit for your ship.]] |
− | ** | + | ** [[HowTo:Texture in Wings3d|Texturing your 3D model]] |
− | *** | + | *** [http://netzwelt.gaming-hut.de/vegatexturing/ WIP VegaStrike texturing page by Major] |
− | + | *** [http://edice.netfirms.com/tuts/texturetut.htm Texturing tutorial by Duality] | |
− | ** | + | ** [[HowTo:Add Engine Glow|Adding an engine glow to your 3D model]] |
− | ** | + | ** [[HowTo:Add Per Pixel Lighting|Adding per-pixel lighting to your 3D model]] |
− | ** | + | ** [[HowTo:Add Warp Trails|Making autopiloting leave behind star dust]] |
− | ** | + | ** [[HowTo:Make Animated Textures|Using animated textures on a model]] |
− | * | + | * [[HowTo:Make Weapons|Adding new weapons to the game]] |
− | * | + | * [[HowTo:Edit Systems]Creating or editing star systems]] |
− | * | + | * [[HowTo:Make System Backgrounds|Generating cubicic or spherical backgrounds for star systems]] |
− | * | + | * [[HowTo:Make Splash Screens|Making splash screens that display at startup]] |
− | * | + | * [[HowTo:Make Base Backgrounds]Making backgrounds for bases and capships]] (See also [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1679&start=0&postdays=0&postorder=asc this thread]) |
* Info related | * Info related | ||
− | ** | + | ** [[HowTo:Add Descriptions|Putting ship and goods descriptions into the game]] |
− | ** | + | ** [[HowTo:Add Conversations|Adding more conversation lines to the game]] |
* Mission/Event related | * Mission/Event related | ||
− | ** | + | ** [[HowTo:Edit Missions|Creating or editing your own missions]] |
− | ** | + | ** [[HowTo:Edit News|Creating or editing news events]] |
− | = Installing, Compiling, Programming, etc = | + | ==Installing, Compiling, Programming, etc== |
(see also [[FAQ:Installing]]) | (see also [[FAQ:Installing]]) | ||
* See also [VsModsVegastrike#Programming] | * See also [VsModsVegastrike#Programming] | ||
Line 36: | Line 36: | ||
* VsHowtoUseGdb | * VsHowtoUseGdb | ||
* VS-CVS (many tips/hints in this Howtos will works for the other OS as well): | * VS-CVS (many tips/hints in this Howtos will works for the other OS as well): | ||
− | ** | + | ** [[HowTo:Checkout CVS]Checkouting Vegastrike CVS modules with various programs.]] |
− | ** | + | ** [[HowTo:Compile from CVS|Compiling from CVS under your favourite Unixlike OS]] |
− | ** | + | ** [[HowTo:Compile from CVS under Cygwin|Compiling from CVS under Cygwin]] |
− | ** | + | ** [[HowTo:Compile from CVS with Visual C++|Compiling from CVS under Visual C++ (on Windows)]] |
* Wings | * Wings | ||
− | ** | + | ** [[HowTo:Compile Wings3d from CVS|Compiling CVS version of Wings 3d (Linux)]] |
− | ** | + | ** [[HowTo:Install Wings3d|Installing Wings 3d and the xmesh plugin]] |
= See also = | = See also = | ||
* For related Tools see the [[Links]] section. | * For related Tools see the [[Links]] section. | ||
[[Category:HowTo]] | [[Category:HowTo]] |
Revision as of 09:33, 2 March 2005
Artwork, Modding, Modeling, etc
- You want to create your own mod for VS? Start here.
- Ship/Unit related
- Creating a 3D-model of your ship/station/...
- HowTo:Create Ships - outdated but maybe useful version of the above.
- Editing the xunit file of a ship
- Editing the xmesh file of a ship
- Editing HUDs, placing radars, ...
- Creating a 3D cockpit for your ship.
- Texturing your 3D model
- Adding an engine glow to your 3D model
- Adding per-pixel lighting to your 3D model
- Making autopiloting leave behind star dust
- Using animated textures on a model
- Creating a 3D-model of your ship/station/...
- Adding new weapons to the game
- [[HowTo:Edit Systems]Creating or editing star systems]]
- Generating cubicic or spherical backgrounds for star systems
- Making splash screens that display at startup
- [[HowTo:Make Base Backgrounds]Making backgrounds for bases and capships]] (See also this thread)
- Info related
- Mission/Event related
Installing, Compiling, Programming, etc
(see also FAQ:Installing)
- See also [VsModsVegastrike#Programming]
- See also VsHowtoEditMissions from the artwork section above -> (Vegastrike Python references)
- VsHowtoUseGdb
- VS-CVS (many tips/hints in this Howtos will works for the other OS as well):
- [[HowTo:Checkout CVS]Checkouting Vegastrike CVS modules with various programs.]]
- Compiling from CVS under your favourite Unixlike OS
- Compiling from CVS under Cygwin
- Compiling from CVS under Visual C++ (on Windows)
- Wings
See also
- For related Tools see the Links section.