Difference between revisions of "HowTos"
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__FORCETOC__ | __FORCETOC__ | ||
− | = Artwork, Modding, Modeling, etc = | + | ==Artwork, Modding, Modeling, etc== |
* [[HowTo:MOD|You want to create your own mod for VS? Start here.]] | * [[HowTo:MOD|You want to create your own mod for VS? Start here.]] | ||
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** [[HowTo:Make Animated Textures|Using animated textures on a model]] | ** [[HowTo:Make Animated Textures|Using animated textures on a model]] | ||
* [[HowTo:Make Weapons|Adding new weapons to the game]] | * [[HowTo:Make Weapons|Adding new weapons to the game]] | ||
− | * [[HowTo:Edit Systems | + | * [[HowTo:Edit Systems|Creating or editing star systems]] |
* [[HowTo:Make System Backgrounds|Generating cubicic or spherical backgrounds for star systems]] | * [[HowTo:Make System Backgrounds|Generating cubicic or spherical backgrounds for star systems]] | ||
* [[HowTo:Make Splash Screens|Making splash screens that display at startup]] | * [[HowTo:Make Splash Screens|Making splash screens that display at startup]] | ||
− | * [[HowTo:Make Base Backgrounds | + | * [[HowTo:Make Base Backgrounds|Making backgrounds for bases and capships]] (See also [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1679&start=0&postdays=0&postorder=asc this thread]) |
* Info related | * Info related | ||
** [[HowTo:Add Descriptions|Putting ship and goods descriptions into the game]] | ** [[HowTo:Add Descriptions|Putting ship and goods descriptions into the game]] | ||
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* VsHowtoUseGdb | * VsHowtoUseGdb | ||
* VS-CVS (many tips/hints in this Howtos will works for the other OS as well): | * VS-CVS (many tips/hints in this Howtos will works for the other OS as well): | ||
− | ** [[HowTo:Checkout CVS | + | ** [[HowTo:Checkout CVS|Checkouting Vegastrike CVS modules with various programs.]] |
** [[HowTo:Compile from CVS|Compiling from CVS under your favourite Unixlike OS]] | ** [[HowTo:Compile from CVS|Compiling from CVS under your favourite Unixlike OS]] | ||
** [[HowTo:Compile from CVS under Cygwin|Compiling from CVS under Cygwin]] | ** [[HowTo:Compile from CVS under Cygwin|Compiling from CVS under Cygwin]] | ||
− | ** [[HowTo:Compile from CVS with Visual C++|Compiling from CVS under Visual C++ (on Windows)]] | + | ** [[HowTo:Compile from CVS with Visual C++|Compiling from CVS under Visual C++ (on Windows) ]] |
* Wings | * Wings | ||
** [[HowTo:Compile Wings3d from CVS|Compiling CVS version of Wings 3d (Linux)]] | ** [[HowTo:Compile Wings3d from CVS|Compiling CVS version of Wings 3d (Linux)]] | ||
** [[HowTo:Install Wings3d|Installing Wings 3d and the xmesh plugin]] | ** [[HowTo:Install Wings3d|Installing Wings 3d and the xmesh plugin]] | ||
− | = See also = | + | ==See also== |
* For related Tools see the [[Links]] section. | * For related Tools see the [[Links]] section. | ||
[[Category:HowTo]] | [[Category:HowTo]] |
Revision as of 09:37, 2 March 2005
Artwork, Modding, Modeling, etc
- You want to create your own mod for VS? Start here.
- Ship/Unit related
- Creating a 3D-model of your ship/station/...
- HowTo:Create Ships - outdated but maybe useful version of the above.
- Editing the xunit file of a ship
- Editing the xmesh file of a ship
- Editing HUDs, placing radars, ...
- Creating a 3D cockpit for your ship.
- Texturing your 3D model
- Adding an engine glow to your 3D model
- Adding per-pixel lighting to your 3D model
- Making autopiloting leave behind star dust
- Using animated textures on a model
- Creating a 3D-model of your ship/station/...
- Adding new weapons to the game
- Creating or editing star systems
- Generating cubicic or spherical backgrounds for star systems
- Making splash screens that display at startup
- Making backgrounds for bases and capships (See also this thread)
- Info related
- Mission/Event related
Installing, Compiling, Programming, etc
(see also FAQ:Installing)
- See also [VsModsVegastrike#Programming]
- See also VsHowtoEditMissions from the artwork section above -> (Vegastrike Python references)
- VsHowtoUseGdb
- VS-CVS (many tips/hints in this Howtos will works for the other OS as well):
- Wings
See also
- For related Tools see the Links section.