Difference between revisions of "HowTos"
m (→Installing, Compiling, Programming, etc) |
(→Artwork, Modding, Modeling, etc) |
||
Line 1: | Line 1: | ||
{{Wiki_Nav_Index}} | {{Wiki_Nav_Index}} | ||
__FORCETOC__ | __FORCETOC__ | ||
− | == | + | = Game HowTos = |
− | + | == Modelling == | |
− | * [[HowTo: | + | * [[HowTo:Create Models]] A summary on how to create a new model for Vega Strike |
− | + | ** [[HowTo:Create Ships in Wings3D|Creating a 3D-model using Wings3D]] - includes general guidance for other modelling programs | |
− | ** [[HowTo:Create Ships in Wings3D|Creating a 3D-model | ||
− | |||
** [[HowTo:Edit Unit Files|Editing the xunit file of a ship]] | ** [[HowTo:Edit Unit Files|Editing the xunit file of a ship]] | ||
** [[HowTo:Edit Mesh Files|Editing the xmesh file of a ship]] | ** [[HowTo:Edit Mesh Files|Editing the xmesh file of a ship]] | ||
Line 16: | Line 14: | ||
** [[HowTo:Add Engine Glow|Adding an engine glow to your 3D model]] | ** [[HowTo:Add Engine Glow|Adding an engine glow to your 3D model]] | ||
** [[HowTo:Add Per Pixel Lighting|Adding per-pixel lighting to your 3D model]] | ** [[HowTo:Add Per Pixel Lighting|Adding per-pixel lighting to your 3D model]] | ||
+ | ** [[HowTo:Make Animated Textures|Using animated textures on a model]] | ||
+ | ==Artwork == | ||
+ | * Artwork related: | ||
+ | ** [[HowTo:Make System Backgrounds|Generating cubic or spherical backgrounds for star systems]] | ||
+ | ** [[HowTo:Make Splash Screens|Making splash screens that display at startup]] | ||
+ | ** [[HowTo:Make Base Backgrounds|Making backgrounds for bases and capships]] (See also [http://vegastrike.sourceforge.net/forums/viewtopic.php?t=1679&start=0&postdays=0&postorder=asc this thread]) | ||
** [[HowTo:Add Warp Trails|Making autopiloting leave behind star dust]] | ** [[HowTo:Add Warp Trails|Making autopiloting leave behind star dust]] | ||
− | + | == MODs == | |
− | * [[HowTo:Make Weapons|Adding new weapons to the game]] | + | * [[HowTo:MOD|You want to create your own mod for VS? Start here.]] |
− | * [[HowTo:Edit Systems|Creating or editing star systems]] | + | == Miscellaneous == |
− | * | + | * Game related: |
− | + | ** [[HowTo:Make Weapons|Adding new weapons to the game]] | |
− | + | ** [[HowTo:Edit Systems|Creating or editing star systems]] | |
− | + | * Information related: | |
** [[HowTo:Add Descriptions|Putting ship and goods descriptions into the game]] | ** [[HowTo:Add Descriptions|Putting ship and goods descriptions into the game]] | ||
** [[HowTo:Add Conversations|Adding more conversation lines to the game]] | ** [[HowTo:Add Conversations|Adding more conversation lines to the game]] | ||
− | * | + | * Event related: |
** [[HowTo:Edit Missions|Creating or editing your own missions]] | ** [[HowTo:Edit Missions|Creating or editing your own missions]] | ||
** [[HowTo:Edit News|Creating or editing news events]] | ** [[HowTo:Edit News|Creating or editing news events]] |
Revision as of 01:15, 23 March 2005
Contents
Game HowTos
Modelling
- HowTo:Create Models A summary on how to create a new model for Vega Strike
- Creating a 3D-model using Wings3D - includes general guidance for other modelling programs
- Editing the xunit file of a ship
- Editing the xmesh file of a ship
- Editing HUDs, placing radars, ...
- Creating a 3D cockpit for your ship.
- Texturing your 3D model
- Adding an engine glow to your 3D model
- Adding per-pixel lighting to your 3D model
- Using animated textures on a model
Artwork
- Artwork related:
MODs
Miscellaneous
- Game related:
- Information related:
- Event related:
Installing, Compiling, Programming, etc
(see also FAQ:Installing)
- See also Development
- Using GDB
- VS-CVS (many tips/hints in these HowTos will works for the other OS as well):
- Wings
See also
- For related tools see the Links section.