Difference between revisions of "HowTos"

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m (Modelling: merged UnwrappingGeneral into Unwrapping)
m (Modelling: made room for HowTo:Add LODs)
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** [[HowTo:Edit BFXM files|Edit BFXM files (format spec)]]
 
** [[HowTo:Edit BFXM files|Edit BFXM files (format spec)]]
 
*** [[HowTo:Edit XMESH files|Editing the xmesh file of a ship]]
 
*** [[HowTo:Edit XMESH files|Editing the xmesh file of a ship]]
 +
*** [[HowTo:Add LODs|Adding Levels of Detail]]
 
*** [[HowTo:Add Engine Glow|Adding an engine glow to your 3D model]]
 
*** [[HowTo:Add Engine Glow|Adding an engine glow to your 3D model]]
 
*** [[HowTo:Add Per Pixel Lighting|Adding per-pixel lighting to your 3D model]]
 
*** [[HowTo:Add Per Pixel Lighting|Adding per-pixel lighting to your 3D model]]

Revision as of 08:12, 15 April 2006

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Game HowTos

Modelling

Artwork

Artwork related Howtos

MODs

Miscellaneous

Sourcecode HowTos

Obtain a copy of the development-version files

NOTE: vegastrike-devel has moved to SVN. Anonymous CVS is extremely unstable at the moment. It is highly recommended that you use Subversion instead.

Compile the Vega Strike sourcecode

Miscellaneous HowTos

See Also