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Note: This page presents a very limited listing of some of the tutorials available for creating Vega Strike Engine content for space simulator and game Mods. For a complete and structured overview over the content pipeline including content requirements, creation and modding tools, loan modification assets creation, integration, testing, and submission process, please refer to the main Development Portal. </div>
This series of How-to articles is intended to take you through the full process of creating a model and adding it to Vega Strike.
Artwork related Howtos
NOTE: Vegastrike development has moved to SVN. CVS is still theoretically accessible, but the repository is months out of date and will never be updated again. There is no reason not to use Subversion instead.